The goal of our installation was to link virtual reality to our imeditate reality. If you loose the game, you have to endure the consequences.As a result of course „Interaktion im Raum“ we tried to combine a programmed game idea with real consequences. Everything was programmed using ProcessingIDE and an Arduino-board to trigger a ball machine aimed at the player.
The player controls the paddle within the game with our self created foot controller.Although the game is being played in a virtual reality, upon loosing the game, the player would have consequences in real life. The player has to learn that his reactions in the game will have consequences in reality. In conclusion when you loose the game, a machine will shoot the ball on you that you have lost; Virtual Reality becomes Reality.
PongReal by Antonio Russo, André Motz & André Seiler